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Elder scrolls legends dark brotherhood choices

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If this sounds familiar, then maybe you've played a few hands across from the elephant in the room. Even the sides of the board were animated, making it feel like I was sitting at a magical table. Every time they did, bits of sparkles and puffs of smoke buttressed the action.

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Everything was animated with a bit of whimsy, with snarling cards rearing up and pouncing to attack. I played a card, and then my opponent played a card. My deck was on the bottom of the screen, and my computerized opponent had his own up top. If I was ever going to be good, it wasn't going to be the first time I played it. I've played a bunch of card games, and I know the commonalities, but I'm far from an expert.

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It was more than enough time to remember that my learning curve on games like The Elder Scrolls: Legends looks roughly like the trajectory of a space shuttle after launch. And it reminds me of something he said last year.įor several minutes before I caught the look, I'd been bumbling my way around the upcoming competitive card game.

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It's Pete Hines' job to sell games, but the best pitch that Bethesda Softworks' VP of PR and Marketing gives for The Elder Scrolls: Legends isn't scripted or practiced or pulled from a list of talking points.